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#0199 · Gen 2 · 490 BST

Slowking

WaterPsychic ObliviousOwn TempoRegenerator

A Water/Psychic-type Pokémon from Generation 2 with strong 110 base Special Defense. Common ability: Oblivious.

Slowking sprite

Base stats

HP 95
Attack 75
Defense 80
Sp. Atk 100
Sp. Def 110
Speed 30

Level 50, min EVs/IVs, − nature

170/85/90/108/117/45

Level 50, 252 EVs, 31 IVs, + nature

202/139/145/167/178/90

Abilities

Oblivious

The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.

Own Tempo

This Pokémon has its own tempo, and that prevents it from becoming confused.

Regenerator

Restores a little HP when withdrawn from battle.

Type effectiveness

Takes 2× damage from

ElectricGrassBugGhostDark

Takes ½× damage from

FireWaterIceFightingPsychicSteel

Use the type chart for the full 18×18 matchup grid.

About Slowking

Slowking is a Water/Psychic-type Pokémon from Generation 2 with a Base Stat Total of 490. A Water/Psychic-type Pokémon from Generation 2 with strong 110 base Special Defense. Common ability: Oblivious.

Best stat: Special Defense (110 base)

Slowking's standout stat informs its competitive role. With 100 base Special Attack and 30 base Speed, the standard offensive set will invest 252 EVs into Special Attack and 252 into Speed — though its low Speed often warrants Trick Room support instead.

Abilities

  • Oblivious
  • Own Tempo
  • Regenerator

How to use Slowking competitively

Open the damage calculator with Slowking selected to test offensive matchups. For an EV spread that hits key benchmarks, use the EV calculator — Slowking appears in the species dropdown. Drop Slowking into the team builder to check coverage with five teammates.

Pokédex data summary

National Dex ##0199
GenerationGen 2
TypeWater / Psychic
AbilitiesOblivious, Own Tempo, Regenerator
Base Stat Total490
HP / Atk / Def / SpA / SpD / Spe95 / 75 / 80 / 100 / 110 / 30