Move 1 type
Move 2 type
Move 3 type
Move 4 type
How to read the coverage calculator
Each defending type is checked against your 4 move types. For each defender we take the maximum effectiveness across your 4 moves — that's your best damage option against that type. The result is broken down into:
- Super-effective (2× or 4×): You have at least one move that hits this type hard. Good — this is your "hit list".
- Neutral (1×): No type advantage, but no resistance either. Acceptable for moves with high base power and STAB.
- Resisted (½× or ¼×): Your best option does reduced damage. If this includes common defensive types in your tier, you have a problem.
- Immune (0×): One or more of your moves does literally zero damage. Critical to know — your opponent gets a free switch.
The 4-type math
There are C(18, 4) × 4 = 73,440 distinct 4-type combinations across 4 move slots. Most have coverage holes. The mathematically optimal coverage sets (hitting the most distinct types super-effective) cluster around:
- Fighting + Fire + Ground + Rock — 17 of 18 types hit super-effective. Misses: Flying (Rock resists Bug, but Flying is hit by Rock and Ice — wait, this set doesn't include Ice. Set actually hits everything except Flying because Flying resists Ground/Rock).
- Ground + Ice + Fighting + Ghost — 16 of 18, covers Psychic and Ghost-immune Normal.
- Fire + Ground + Rock + Ghost — 16 of 18, with Ghost giving you a Psychic / Ghost answer that Rock alone can't provide.
Practical coverage in Gen 9
Pure type coverage matters less than "do I hit the relevant mons?". In Gen 9 OU, the threats most teams need to answer are:
- Gholdengo — Steel/Ghost, immune to Normal/Fighting, weak to Fire/Ground/Dark/Ghost. Have at least one of those.
- Great Tusk — Ground/Fighting, weak to Water/Grass/Ice/Fairy/Flying/Psychic. Easy to hit.
- Kingambit — Dark/Steel, weak only to Fighting/Fire/Ground. If your team has no Fighting move and no Fire move and no Ground move, Kingambit will sweep you.
- Zamazenta-Crowned — Fighting/Steel, weak to Fire/Fighting/Ground. Same answer set as Kingambit.
Combine the coverage calc above with our damage calc to verify your "Fire move OHKOes Gholdengo" assumption actually holds at the EVs / item you're running.