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Calculator · 510 total · 252 per stat

Pokémon EV calculator

Plan your Pokémon's EV spread with a live stat-line preview. Hit the breakpoints you need, outspeed the threats you care about, and never over-invest. Includes one-click 252/252/4 presets and common competitive spreads.

Pokémon

Level

Nature

Preset spreads

EV allocation (out of 510)

HP
Attack
Defense
Sp. Atk
Sp. Def
Speed

EVs remaining

510

EVs used

0 / 510

How EVs work in Pokémon

Effort Values (EVs) are stat training points you earn by defeating wild Pokémon — every species you KO drops 1, 2, or 3 EVs into a specific stat (look up Yield in the Pokédex). A Pokémon can hold up to 510 total EVs with a cap of 252 per stat. The standard competitive spread is 252 / 252 / 4 — max two stats, dump 6 leftover EVs anywhere useful (most often into a defensive stat).

The level-50 EV math

At level 50, every 8 EVs gives you +1 to a stat (because the stat formula multiplies the EV term by level/100, then floors). So a "252 in Speed" spread = +31 Speed at level 50, not +63. This matters for competitive play because nearly all official formats are level 50.

At level 100, every 4 EVs gives +1. That's why we use 252 (the highest multiple of 4 within the cap) and not 255 — the last 3 points would be wasted.

The standard spreads explained

252 / 252 / 4 (offensive)

For sweepers. 252 in your attacking stat, 252 in Speed, 4 in a defensive stat (Def or SpD). The 4 leftover EVs matter only against weak chip damage (Stealth Rock pebbles, weather, sandstorm) — every little bit helps.

252 / 252 / 4 (defensive)

For walls. 252 in HP and 252 in your defensive stat (Def or SpD), 4 in the other defensive stat. HP is almost always max-EV invested for walls because it multiplies both Defense and Special Defense effectively.

252 / 128 / 128 (mixed bulk)

For Pokémon that need to soak hits from both sides. Common on Pokémon like Heatran (good base 106 HP, decent 91 Def and 106 SpD), or Toxapex when running Black Sludge sets.

Custom speed creep spreads

Often the spread looks weird: 124 Spe Adamant on Iron Hands, for example. That's a speed creep — "just fast enough" to outspeed a specific threat (slow Glastrier under Trick Room? Outspeed Adamant Garchomp in non-Trick-Room? etc.) — and the rest of the EVs go to bulk. Use our stat calculator to find which spread hits your benchmark.

EV training shortcuts in Scarlet/Violet

Three things make Gen 9 EV training trivially fast:

  • Vitamins (Protein, Iron, Carbos, etc.) — each adds 10 EVs to one stat, up to 252. Buy them at Chansey Supply, cost ~5000P each. Maxing one stat = 26 vitamins ≈ 130,000P. Painless if you've played past mid-game.
  • Sandwich + Power item combo — make a sandwich with "Encounter Power: [Type]" to spawn waves of a specific type. Equip the matching Power item (Power Anklet for Spe, Power Belt for Def, Power Bracer for Atk, etc.) for +8 EVs per KO. You'll max a stat in 30–40 KOs (~15 minutes).
  • Pokérus replacement: 'Held Item: Lucky Egg' for XP — not for EVs directly, but pairs with the above to double your training speed.

Resetting EVs without re-catching

Made a bad spread? EV-lowering berries: Pomeg (HP), Kelpsy (Atk), Qualot (Def), Hondew (SpA), Grepa (SpD), Tamato (Spe). Each lowers 10 EVs in the corresponding stat. Combine with friendship loss buffer (these berries also boost friendship if held). You can also reset 252 EVs in a single stat at the Vitamins shop NPC if you've reached the relevant story milestone.

Frequently asked questions

How many EVs can a Pokémon have?

Each Pokémon has 510 total EVs to distribute across the six stats, with a hard cap of 252 per stat. Standard spreads use 252 / 252 / 4 — maxing two stats and dumping the leftover 4 wherever it's most useful (usually a defensive stat).

How much does an EV actually do?

At level 100, every 4 EVs gives +1 to the stat. So 252 EVs = +63 to that stat (252 is used instead of 256 because it's the largest multiple of 4 within the 510 cap that doesn't waste points). At level 50, the impact halves: 252 EVs = +31 to the stat.

What's a 'speed creep'?

Investing just enough EVs to outspeed a specific Pokémon by 1 point. For example, 192 Speed EVs Adamant might be 'enough to outspeed max-Speed Adamant Garchomp' — you're not maxing Speed, just creeping past one benchmark, which frees the rest of your EVs for bulk or power.

How do I reset / re-distribute EVs?

In Scarlet/Violet, EV-reducing berries (Pomeg, Kelpsy, Qualot, Hondew, Grepa, Tamato) each remove 10 EVs from one stat. You can also feed EV-reset items at the Vitamins shop in Mesagoza. Vitamins (Protein, Iron, Carbos, etc.) add 10 EVs per use up to 252 in that stat.

How do I train EVs efficiently in Scarlet/Violet?

Sandwiches with the 'Encounter Power: type' effect spawn waves of specific-type Pokémon, which yield consistent EVs in one stat. Combined with the Power items (Power Anklet for Speed, Power Belt for Defense, etc. — they add +8 EVs per KO in that stat), you can max a stat in 15–20 minutes. Vitamins to 252 directly cost ~5000 Pokédollars per stat from Chansey Supply.