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Head-to-head

Garchomp vs Dragonite

Dragon pseudo-legendary face-off — Ground anchor vs Flying tank.

Side-by-side

Garchomp

Garchomp

Dragon/Ground · #0445

HP
108
Atk
130
Def
95
SpA
80
SpD
85
Spe
102

BST: 600

Dragonite

Dragonite

Dragon/Flying · #0149

HP
91
Atk
134
Def
95
SpA
100
SpD
100
Spe
80

BST: 600

Verdict

Winner: Garchomp (no setup) / Dragonite (after Dragon Dance)

Garchomp wins the speed tier 1-on-1. Dragonite wins with setup due to Multiscale + DD.

Context: why this matchup matters

Garchomp (Gen 4) and Dragonite (Gen 1) are both Dragon-type pseudo-legendaries (600 BST). Garchomp is Dragon/Ground; Dragonite is Dragon/Flying. They've been OU-tier together for 15+ years. The classic question: who's better, the Ground-immunity-loss tank or the Multiscale wallbreaker?

Stat battle: who has the numbers?

Garchomp: 108/130/95/80/85/102 BST 600. Physical attacker (130 Atk) with high HP (108) and decent Speed (102). Dragonite: 91/134/95/100/100/80 BST 600. Slightly lower Speed (80 vs 102) but better mixed stats (100 SpA) and Multiscale ability. Garchomp outspeeds Dragonite without setup; Dragonite wins after Dragon Dance.

Abilities: Garchomp's Rough Skin damages contact attackers; Dragonite's Multiscale halves all damage at full HP — effectively giving it 50% extra effective HP from full. Multiscale is widely considered the better ability.

Full matchup analysis

Without setup: Garchomp outspeeds and 2HKOes with Earthquake (Dragonite's only 2× Ice weakness is matched by Garchomp's 4× Ice weakness — both die to Ice Beam). But Garchomp moves first and gets the KO.

With Dragon Dance: Dragonite wins. Multiscale ensures Dragonite survives Garchomp's first Outrage / Earthquake, then DD raises Atk + Speed, and the second turn Dragonite OHKOes back with Extreme Speed or +1 Outrage.

Tera plays: Garchomp's most common Tera is Steel (drops Ice 4× weakness to neutral). Dragonite's most common Tera is Normal (gives Extreme Speed +1 priority STAB). Both flip the matchup in different directions.

Competitive viability: Both are OU-tier. Garchomp is more flexible (Loaded Dice + Scale Shot + Earthquake + Stealth Rock support set). Dragonite is more snowball-y (DD + Extreme Speed sweep). They're often on the same team rather than competing for one slot.

When to pick each

Pick Garchomp for: Lead Stealth Rock + Scale Shot sweeping, Sand teams (Sand Veil ability), Loaded Dice multi-hit abuse. Garchomp is the most flexible OU Pokémon — it can run physical attacker, mixed attacker, or defensive setter.

Pick Dragonite for: Setup sweeping with Dragon Dance + Extreme Speed, defensive Multiscale stalling, Choice Band wallbreaking. Dragonite hits 4× more matchups thanks to Multiscale + Extreme Speed priority. See our Dragapult build for an alternative Dragon special attacker.

Frequently asked questions

Who would win, Garchomp or Dragonite?

Garchomp (no setup) / Dragonite (after Dragon Dance). Garchomp wins the speed tier 1-on-1. Dragonite wins with setup due to Multiscale + DD.

What are Garchomp's stats compared to Dragonite?

Garchomp: 108/130/95/80/85/102 BST 600. Physical attacker (130 Atk) with high HP (108) and decent Speed (102). Dragonite: 91/134/95/100/100/80 BST 600. Slightly lower Speed (80 vs 102) but better mixed stats (100 SpA) and Multiscale ability. Garchomp outspeeds Dragonite without setup; Dragonite wins after Dragon Dance. Abilities: Garchomp's Rough …

Is Garchomp better than Dragonite competitively?

Pick Garchomp for: Lead Stealth Rock + Scale Shot sweeping, Sand teams (Sand Veil ability), Loaded Dice multi-hit abuse. Garchomp is the most flexible OU Pokémon — it can run physical attacker, mixed attacker, or defensive setter. Pick Dragonite for: Setup sweeping with Dragon Dance + Extreme Speed, defensive Multiscale stalling, Choice Band wallb…