The build
Item
Booster Energy
Ability
Protosynthesis
Tera type
Flying
Nature · EVs
Adamant · 4 HP / 252 Atk / 252 Spe
Moves
Showdown export
Roaring Moon @ Booster Energy Ability: Protosynthesis Tera Type: Flying EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Dragon Dance - Crunch - Iron Head - Acrobatics
Overview
Roaring Moon is the fastest Dragon Dance user in the metagame after Speed is boosted. Booster Energy triggers Spe (since Spe is highest base stat tied with Atk at 119), and +1 from Dragon Dance + Booster Spe = ~700 Speed at +1 stage. Tera Flying enables Acrobatics (110 BP after item consumed, STAB after Tera = 248 effective BP) and removes Fairy weakness.
Move analysis
Dragon Dance turn 1 against a safe matchup. Crunch is bread-and-butter STAB. Iron Head for opposing Fairies (Iron Valiant 2HKO at +1). Acrobatics is the post-Booster spam — Tera Flying STAB at 110 BP (since item was consumed) hits Iron Valiant, Heatran, and bulky Grasses for huge damage.
Team partners
Great Tusk (Rapid Spin support), Iron Treads (Booster Speed + EQ), Sinistcha (Matcha Gotcha), Gholdengo (Steel/Ghost wall).
What beats Roaring Moon
Specs Iron Bundle (revenge after Booster used), Tera Fairy + Moonblast Iron Valiant, Heatran (resists Crunch + Lava Plume burn), Skeledirge (Slack Off + Torch Song chip).
How to use the build
Open our damage calculator and plug in the EV spread above to see what Roaring Moon OHKOs and 2HKOs against the current OU/VGC meta. Drop Roaring Moon into the team builder to check defensive coverage gaps when paired with your other 5 slots.
Other Dragon/Dark options
If you want to run a different Dragon-type, browse our competitive builds hub. For more on Tera mechanics, see the damage calculator's Tera explainer and our guide on type matchups.